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1. Added a new random exploration scene that may appear: Science Lab 2. Added whetstones and weapon repair kits, which can be used to repair weapons 3. Rebalanced the values. Now the benefits of some values are nonlinear, with higher benefits in the early stage and lower benefits in the later stage 4. When forging a sword, you can now choose whether to have a sword or a dagger at the beginning, and fixed the bug that the sword forging skills cannot be used, and the bug that can invest materials infinitely 5. You can lock a skill or attribute at the beginning and then randomly. 6. Fixed the bug of void manufacturing 7. Added 3 artifacts, namely the artifacts of sticks, crossbows, and spears 8. Added some hidden items produced when disassembling 9. Added a new skill [Battle Mind]: You can see 2/4 cards extra. 10. Added a new craftable item, bone gloves.